1 month ago

Products are not nouns but verbs. A product designed as a noun will sit passively in a home, an office, or pocket. It will likely have a focus on aesthetics, and a list of functions clearly bulleted in the manual… but that’s it.

Products can be verbs instead, things which are happening, that we live alongside. We cross paths with our products when we first spy them across a crowded shop floor, or unbox them, or show a friend how to do something with them. We inhabit our world of activities and social groups together… a product designed with this in mind can look very different.

Cite Arrow The Life of Products
1 month ago

Air Jordan XI Original Sketches By Tinker Hatfield

1 month ago
“Things that are easy to use survive, regardless of what is fashionable, and people want to use them forever,” Yanagi said in a 2002 Japan Times article. “But if things are created merely for a passing vogue and not for a purpose, people soon get bored with them and throw them away.
“The fundamental problem,” he added, “is that many products are created to be sold, not used.” —Sori Yanagi

“Things that are easy to use survive, regardless of what is fashionable, and people want to use them forever,” Yanagi said in a 2002 Japan Times article. “But if things are created merely for a passing vogue and not for a purpose, people soon get bored with them and throw them away.

“The fundamental problem,” he added, “is that many products are created to be sold, not used.” Sori Yanagi

1 month ago
Connecting Concepts: Dutch design.

Connecting Concepts: Dutch design.

2 months ago
2 months ago

Meet a Maker: Tae Kim (Editor’s note: My friend Tae is a camping product designer and he is awesome.)

2 months ago

SFMOMA: Less but Better – A Conversation with Dieter Rams

3 months ago
A great rant on what the future of interaction design currently is and why it’s not enough. (via Imprint Culture Lab)

great rant on what the future of interaction design currently is and why it’s not enough. (via Imprint Culture Lab)

3 months ago
A characteristic of artistic education is for people to tell you that you’re a genius. […] So everybody gets this idea, if you go to art school, that you’re really a genius. Sadly, it isn’t true. Genius occurs very rarely. So the real embarrassing issue about failure is your own acknowledgement that you’re not a genius, that you’re not as good as you thought you were. […] There’s only one solution: You must embrace failure. You must admit what is. You must find out what you’re capable of doing, and what you’re not capable of doing. That is the only way to deal with the issue of success and failure because otherwise you simply would never subject yourself to the possibility that you’re not as good as you want to be, hope to be, or as others think you are. Cite Arrow Milton Glaser
4 months ago
Occupy Design, building a visual language for the 99 percent.

Occupy Design, building a visual language for the 99 percent.