8 years ago

Most of the American furniture we celebrate as the pinnacle of design is overbearing, over-embellished and a monument to waste and excess.

It also represents the furniture of people you probably dislike.

These high styles of furniture took hold in North America in the 18th century and persist to this day as both cult objects for collectors and as rites of passage for artisans. These are precious pieces that are auctioned, collected, reproduced and written about in exhaustive detail.

Or, to put it a slightly different way, the people who could afford this furniture also owned mega-farms, factories and (sometimes) entire towns. This is not a knock on their wealth. But it is a simple way of asking a question that rarely gets asked among amateur makers: Why would you want to imitate the taste of your boss’s boss’s boss?

“The Anarchist’s Design Book” is an exploration of furniture forms that have persisted outside of the high styles that dominate every museum exhibit, scholarly text and woodworking magazine of the last 200 years.

There are historic furniture forms out there that have been around for almost 1,000 years that don’t get written about much. They are simple to make. They have clean lines. And they can be shockingly modern.

This book explores 11 of these forms  – a bed, dining tables, chairs, chests, desks, shelving – and offers a deep exploration into the two construction techniques used to make these pieces that have been forgotten, neglected or rejected.

You can build an entire houseful of furniture using these two methods – what we call “staked” and ”boarded” furniture. They are shockingly simple for the beginner. They don’t require a lot of tools. And they produce objects that have endured centuries of hard use.

But this isn’t really a book of plans. “The Anarchist’s Design Book” shows you the overarching patterns behind these 11 pieces. It gives you the road map for designing your own pieces. (Which is what we did before we had plans.)

The Anarchist’s Design Book

10 years ago 10 years ago
10 years ago
bobaguys: It might be easy to just think of us as just a cafe (albeit serving the highest quality ingredients in the world for boba) but we’re actually comprised of accomplished entrepreneurs, bakers, product designers photographers and writers! In...

bobaguys: It might be easy to just think of us as just a cafe (albeit serving the highest quality ingredients in the world for boba) but we’re actually comprised of accomplished entrepreneurs, bakers, product designers photographers and writers! In other words, we have a lot in common with many of our customers!

Because we value transparency so much, we hope to start sharing more behind the scenes work that we do that might not be immediately obvious at first glance. Here’s our “work in progress” menu wireframe designed by our new team member Jesse based on feedback we’ve received from customers.

10 years ago
Māori eel traps were made by weaving flexible varieties of vine into long cylindrical forms. Because of the inverted design of the trap’s entrance, once lured inside the eel was unable to escape.

Māori eel traps were made by weaving flexible varieties of vine into long cylindrical forms. Because of the inverted design of the trap’s entrance, once lured inside the eel was unable to escape.

10 years ago
10 years ago 11 years ago

Gifpop is a tool to make custom cards from animated gifs, using the magic of lenticular printing. Gifs rule. Sha and Rachel rule.

Back it on Kickstarter!

11 years ago
“The 4 Layers of Design”, part of a broader discussion of “The Dribbblisation of Design” written by Paul Adams
Design is a multi layered process. In my experience, there is an optimal order to how you move through the layers. The simplest version of...

“The 4 Layers of Design”, part of a broader discussion of “The Dribbblisation of Design” written by Paul Adams

Design is a multi layered process. In my experience, there is an optimal order to how you move through the layers. The simplest version of this is to think about four layers.

I see designer after designer focus on the fourth layer without really considering the others. Working from the bottom up rather than the top down. The grid, font, colour, and aesthetic style are irrelevant if the other three layers haven’t been resolved first. Many designers say they do this, but don’t walk the walk, because sometimes it’s just more fun to draw nice pictures and bury oneself in pixels than deal with complicated business decisions and people with different opinions. That’s fine, stay in the fourth layer, but that’s art not design. You’re a digital artist, not a designer.

11 years ago